Unfortunately, I have neither the time nor the skill to try and fix all these little bugs and problems. I'd never see the end of them, not without the source code to U7, which the Ultima Dragons are trying to recover, unsuccessfully so far.
I'm very sorry that I have to give up this project. In the beginning it looked very promising, but now I don't see a way of continuing. It was worth a try, but you can't win every time...
If you're still interested, here's what I have done so far:
Warning: The latest version is very likely to crash your system. Only try it if you really don't mind a crash.
So far, only the main program can be patched. This means that you don't get the main menu, or the intro, or the character creation. So you must already have a savegame that will be loaded when you start.
Note: This is a beta version. It does not work properly, yet. Even though it doesn't run out of memory anymore it still doesn't work and will probably crash, sometimes taking the system with it. All comments and suggestions are welcome, send them to Josef Drexler (aka Aquamarine Dragon).
The old/
subdirectory contains older versions.
Therefore, the appearance of a
new subdirectory there means that there is a new version. I won't bother with
actual version numbers until it is a bit more stable, instead consider the zip
file date and time to be the version number.
U7Patch ------- Copyright (C) 2000 by Josef Drexler <jdrexler@julian.uwo.ca> Distributed under the terms of the GNU General Public License. See the file COPYING (included in the distribution) for more details. Usage ----- 1) Backup u7.exe ("copy u7.exe u7.bak") 2) run u7patch 3) Make sure the "TEMP" environment variable points to a ramdisk (hard disk is OK, but much slower), with at least 2MB available space 4) run u7run 5) Report bugs, problems etc. to jdrexler@julian.uwo.ca